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MOH France | Forum Communauté Francophone Medal of Honor
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ChangeLog Beta multijoueur
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Sujet: ChangeLog Beta multijoueur (Lu 5641 fois)
.R@nger.
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ChangeLog Beta multijoueur
«
le:
14 septembre 2010, 20:12:05 »
Grâce aux nombreux retours des joueurs lors de la Beta multijoueur de Medal of Honor, Electronic Arts est heureux de vous dévoiler la liste des changements effectués.
Le
ChangeLog
est en anglais, mais nous allons essayer de récupérer une version française, voire traduire cette liste, prochainement !
ChangeLog Beta
Improved and fixed hit detection code
Improved soldier hit box
Decreased interpolation time
Various Fixes
Toggle crouch is functional
Added weapon pickup feature
Spawn points tweaked
Spawn system features added to fix exploits
Level collisions fixed
Level exploits fixed
Level and environment specific shaders for characters and weapons
Improved lightning and effects on all levels
Tweaked combat areas to prevent base raping
Unlock tree expanded with F2000, G3A4 and P90 PDW forh both teams
Tactical Support Actions score tweaked
Increased zoom in speed for sniper rifles
Fixed the delay after firing a bolt action sniper rifle
Improved ragdolls
Character visibility tweaked
3P muzzle flashes size decreased on all weapons
Getting hit effects tweaked
Crashes fixed when using Scoreboard, support actions and connectivity issues
M3A3 tank engine improved
M3A3 armor increased
M3A3 damage increased
C4 disappear faster after the played died
C4 can be exploded by hand grenades or rockets but not by bullets
UAV mesh visible for both teams
UAV health tweaked
Improved control input mapping
Major text overhauls
Major graphical overhauls in the menu and HUD
Tweaked point system HUD effects
Tweaked support action HUD effects
In-game HUD polished
Kill messages fixed
Options and screen align fixed
Added the option to “quit” before spawning
Total team score fix
Revamped loading screens
Clip is now named Magazine
HP ammo becomes Open-tip ammunition
Knifes hit detection fixed
Mouse input suppressing removed
Mouse aiming is consistent over the board with all weapons
Knife animations tweaked
Updated sounds
Overall improved animations
Rifleman kit balance
Weapon damage increased over the board
M16 and M4 difference increased as long versus close combat rifles
Assault rifles
M16 damage increased
25% recoil increased
Open-tip ammo damage increased
40% recoil increased when using Open-tip ammo
AK47 damage increased
25% recoil increased
Open-tip ammo damage increased
40% recoil increased when using Open-tip ammo
Light Machine Guns
M249 damage increased
Camera spring effect added
Recoil increased
Faster recoil decrease after firing
Open-tip ammo damage increased
Open-tip recoil increased
PKM damage increased
Camera spring effect added
Recoil increased
Faster recoil decrease after firing
Open-tip ammo damage increased
Open-tip recoil increased
Carbines
M4 damage increased
Accuracy increased
Firing rate increased
24% more recoil
Open-tip ammo increased
Open-tip recoil increased by 20%
AKS74u damage increased
Accuracy increased
Firing rate increased
24% more recoil
Open-tip ammo increased
Open-tip recoil increased by 20%
Combat rifles
M21/SVD accuracy increased
M21 and SVD scopes off
center bug fixed
Camera spring effect added
Open-tip recoil increased by 10%
Sniper rifles
M24/SV
98 damage increased
Breath control tweaked
Breath control now works with any class if you pick up a bolt
action sniper rifle
Zoomed in mouse-speed increased
Open-tip ammo increased
Shotguns
Remington / TOZ
194 shell damage increased
Shotgun shell “no spread” bug fixed
Shotgun Slugs damage more close up and less at long distance
Pistols
M9 / Tariq pistols damage increased
Accuracy increased
Firing rate increased
Grenades
Hand grenade cooking time increased
Increased splash damage radius
Smoke grenade cooking time increased
Radius decreased and damage increased
Support actions
Defensive support actions are activated directly when triggered
Improved Support Action HUD
Improved missile vs. ground detection
Fixed bugs where holes in windows blocked Support Actions
Missile speed increased
Tweaked down screen effect when using Defensive support action armor
Strafe run bullets stops firing where the marker is set
New points table making Support actions harder to get
Mortar Strike 50p
Rocket strike 100p
Missile 175p
Artillery 250p
Strafe run 350p
Bomb run 450p
Cruise missile 600p
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Xx-Homer26-xX
La Communauté
Messages: 42
Re : ChangeLog Beta multijoueur
«
Réponse #1 le:
14 septembre 2010, 20:43:22 »
Je comprend pas grand chose
Merci quand meme
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Guillaume
Community Network
La Communauté
Messages: 1 170
Re : ChangeLog Beta multijoueur
«
Réponse #2 le:
14 septembre 2010, 20:58:20 »
Nous publierons une version française sous peu, nous attendons la version d'EA France avant de savoir si il faut la traduire nous-même.
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Will92
La Communauté
Messages: 49
Re : ChangeLog Beta multijoueur
«
Réponse #3 le:
14 septembre 2010, 22:03:36 »
600 point pour le missile croisiere
150 points de plus que dans la bêta.
Il faut donc avoir environ plus de 30 kills d'affilé, c'est possible
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ChangeLog Beta multijoueur